Maker Lab 1: Design Lab
Books, Software, & Expenses
- There are no required textbooks for this course. Students should opt out of the Panther eBundle Course Materials program.
- There will be costs associated with musuem visits (typically $0-$30 per museum) and the escape room visits (typically $20-$30 per room).
- There are no lab fees for consumable materials.
Student are encouraged to bring a laptop to each class meeting. If you do not have a laptop, you will be able to borrow one. You will not be able to complete class assignments using a phone, tablet/iPad, or Chromebook. If you are using a work laptop, please make sure that you have permission to install software.
Required software:
- Inkscape vector graphics
- GIMP photos & raster graphics
- Discord chat–install on your phone and laptop
- Cricut Design Space stickers, stencils, cutting
Bibliography
All readings are available in the course reader.
Blikstein, P. (2018). Maker Movement in Education: History and Prospects. In M. J. De Vries (Ed.), Handbook of Technology Education (pp. 419–437). Springer International Publishing. https://doi.org/10.1007/978-3-319-44687-5_33
Cipolla, C. (2019). Build It Better: Tinkering in Feminist Maker Pedagogy. Women’s Studies, 48(3), 261–282.
Delpit, L. (2012). Picking up the broom: demanding critical thinking (Chapter 2). In Multiplication is for White People: Raising Expectations for Other People’s Children. The New Press.
Forensic Architecture, & Poitras, L. (Directors). (2019). Triple Chaser [Documentary, Short]. Praxis Films.
Freire, P. (1971). Pedagogy of the Oppressed (M. B. Ramos, Trans., Chapter 2). Herder and Herder.
Fishman, E. (2026, May 20). For the Obama Center, Mark Bradford Paints a Fierce and Luminous Chicago. The New York Times.
Greene, M. (1977). The Artistic-Aesthetic and Curriculum. Curriculum Inquiry, 6(4), 283–296.
Ladson-Billings, G. (2011). “Yes, But How Do We Do It?”: Practicing Culturally Relevant Pedagogy. In White Teachers / Diverse Classrooms (2nd ed.). Routledge.
Lathwesen, C., & Belova, N. (2021). Escape Rooms in STEM Teaching and Learning—Prospective Field or Declining Trend? A Literature Review. Education Sciences, 11(6), 308. https://doi.org/10.3390/educsci11060308
Martinez, S. L., & Stager, G. (2013). Chapter 1: An Insanely Brief and Incomplete History of Making. In Invent to learn: Making, tinkering, and engineering in the classroom. Constructing Modern Knowledge Press.
Noddings, N. (2013). Standardized Curriculum and Loss of Creativity. Theory Into Practice, 52(3), 210–215.
